Following Microsoft’s acquisition of Bethesda, gamers have been buzzing with curiosity about what MachineGames would unveil as its inaugural project under the Xbox brand. Well-known for its work on the Wolfenstein series, the studio is now pivoting to a classic franchise: Indiana Jones.
Bethesda recently provided Mashable with a detailed 30-minute preview of Indiana Jones and the Great Circle, showcasing what players can anticipate. The gameplay demonstrated effectively showcases MachineGames’ strong foundation in first-person mechanics along with their storytelling prowess.
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Inspired by Reality
The preview began with insights from game director Jerk Gustafsson and creative director Axel Torvenius. They explained how they drew inspiration from real-life temples to craft their own unique environments. For example, they referenced illustrations of Sukhothai temples but reimagined them as more lush and overgrown to match the game’s 1930s aesthetic.
The narrative will take players across various global locations such as Vatican City and the Himalayas. The presence of cinematic moments—including intense chase sequences involving fighter planes—suggests an exhilarating journey that might stand shoulder-to-shoulder with PlayStation’s beloved Uncharted. Set between the events of both films, starting from Raiders of the Lost Ark up until The Last Crusade, in 1937, we see Indiana Jones dealing with a break-in at Marshall College involving his archrival Emerick Voss—a renegade archaeologist bent on looting significant sites worldwide.
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