Shocking Revelation: Game Piracy Drains 20% of Revenue, New Study Uncovers!

N-Ninja
2 Min Read

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Game Piracy Impact

The gaming industry has witnessed extensive discussions regarding the influence of piracy on legitimate ​game sales. On one hand, certain publishers contend that each pirated download equates to a⁣ “lost sale,” which they would have otherwise​ recorded in an ideal scenario devoid of piracy. Conversely, some skeptics argue that many individuals who​ pirate games would not have purchased them even ‍if they ​were available for‍ sale, suggesting that piracy might serve as an effective promotional tool through word-of-mouth.

Determining the exact financial repercussions of piracy on game ⁤sales remains a complex challenge. However, a recent study has ⁣shed light on this issue by analyzing post-release cracks of Denuvo’s Digital ‍Rights Management (DRM) as a natural experiment to assess game‌ sales before and after piracy incidents. The ​findings indicate ⁣an ​average revenue loss of approximately 19​ percent​ during each week following⁣ release when a crack is accessible, highlighting the significant role effective DRM can play in safeguarding⁤ publishers’ revenues.

Analyzing the‌ Data

In the research paper titled “The Revenue Effects of Denuvo Digital Rights Management on PC Video Games,” published in the ⁣esteemed journal Entertainment ⁢Computing, William Volckmann, a research associate at UNC, investigates 86 different games protected⁤ by Denuvo that were⁢ initially⁤ launched on Steam between September 2014 and December 2022. This selection includes numerous titles where Denuvo protection remained intact for at least 12 weeks—typically when new sales​ begin to decline‌ significantly—and ⁤several others ‌where earlier cracks facilitated widespread unauthorized access.

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